Announcing the demo
We've got some great news for you today. We are very pleased to announce the team has started a new development sprint! Last time we did a sprint it went really well and we made a lot of progress. Now,...
View ArticleA glance at the HUD
Time to show you some of the progress we’re making. Here is something you’ve never seen before: the in-game Head-Up Display (HUD)! We’ve shown you some gameplay footage in the past, but that was...
View ArticleSounds of Frisia: making the music
Want to make your game immersive? Then good audio is key! You don’t want to let it sound like a squeaking clowns shoe of you wack a guy with your 7 feet long double-handed sword. Creating the sounds of...
View ArticleMaking movies: the cutscenes
Cutscenes are a great way to tell and progress the story. For Cross of the Dutchman, we choose to use a more uncommon style that we think fits exactly right with the game and the graphical style. While...
View ArticleMaking the demo, part one
Hi, welcome to the first part of a new series that will be solely about the demo! We know that you of course haven’t played the demo yet, but we have. Extensively… So in this mini-series we will talk a...
View ArticleMaking the demo, part two: about fighting
Welcome to the second part of Making the Demo. This time we will elaborate on some things we've talked about in the first part of this series, and also introduce some new ones. Last time we explained...
View ArticleThe new Pier - interview
As we stated on our blog, we are excited and happy that our studio is able to continue development for Cross of the Dutchman. There will be quite some changes in comparison to the original design plan....
View ArticleGame changes
Don’t try to fix things that aren’t broken, and improve things that need improvement.Today we’ll summarize all the changes we’ll make in the game. But don’t worry, each topic will get it’s own post in...
View ArticleAtmosphere
We're on a roll! Today's update is about those little details in CotD that make everything feel much more 'alive'.We're on a roll! Today's update is about those little details in CotD that make...
View ArticleCross of the Dutchman has been Greenlit!
With the support of the Steam community we were able to get the Greenlit status of Cross of the Dutchman in less than 4 days!
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